Devlog September 2023 (FINALE??)
Hi everyone!
So the game is done. The Runemaster's Diary releases on steam this Saturday September 30!!
It's been a long adventure and for everyone who has been reading this devlogs I wanted to say thank you. Like this moment means a lot to me and I'm kind of overwhelmed by everything that this entails.
Anyways, I'll list all the things I did during september:
What I've worked on in September
- Fixed Typos
- Added portraits to enhance some dialogs
- Polished some portraits
- Polished cutscene illustrations
- Removed useless items from the game
- Added an autosave icon in the overworld
- Added missing battle action icons
- Polished error screen
- Optimized shader stuff in the battle app
- Fixed bug where everything turned white in the remappable controls menu
- Polished song
- Added 3 new songs to the game
- 5 if you count remixes
- Polished secret script
- added new "Canceled" sound for when you press a button and nothing happens
- Polished part of the game where it was easy for the player to get lost
- Fixed sweet berries over the player
- Added descriptions for actions when selecting them in the battle app
- Refactored text objects
- THIS WAS SUCH A PAIN
- Added an icon that indicates when a dialog is over
- Polished tutorial dialog
- Added victory animations in the battle app
- Added Icons to status in battle you now you can check what each condition does
- Equalized the game's sounds
- Fixed a bug where talking to an npc crashed the game
- Fixed a bug where the player's light became huge
- Added the last secret to the game
What now?
Well, not much. I'm currently working on translating the game to spanish and adding some things I promised my followers in social media. I'll use the first half of October to sort things out and then the second half I'll take a break from social media and everything really.
After that I don't know. I want to let things flow a little bit before I decide on what to do next.
I will start to move away from social media little by little as I run out of things to share. I want to pseudo abandon twitter and mastodon and be left with just instagram for anouncements and tumblr or cohost for behind the scenes and other stuff (the latter two are the sites I enjoy the most).
Will the game come to itchio in the near future? Sure, why not. I want to update the game on steam first and after that I'll probably put it here too.
And that's it! If you have any questions about the game or game development in general, feel free to comment down below.
Get The Runemaster's Diary
The Runemaster's Diary
A small turn-based rpg about a kid and an orange trying to save a dog.
Status | In development |
Author | Tomyatemo |
Genre | Role Playing |
Tags | 2D, JRPG, Pixel Art, Short, Top-Down, Top Down Adventure, Turn-Based Combat |
More posts
- Devlog August 2023Sep 01, 2023
- Devlog July 2023Jul 28, 2023
- Devlog June 2023Jul 10, 2023
- Devlog May 2023May 29, 2023
- Hotfixes Demo #2May 13, 2023
- Hotfixes Demo #1May 05, 2023
- First Devlog of 2023! (Devlog April)May 04, 2023
- Devlog JuneJul 05, 2022
- Devlog MayMay 31, 2022
Comments
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Excelente!, felicitaciones por completar y publicar el juego, sin duda es un logro que no cualquiera puede conseguir, ha sido un largo viaje lleno de emociones por lo que veo. Espero hayas disfrutado la experiencia y aprendido muchas cosas.
Se nota que te gusta mucho lo que haces y lo haces con pasión, lo que siempre es admirable y digno de apoyar.
Por otra parte me pregunto, ¿Volverías a vivir esta experiencia?, con esto me refiero a que al reflexionar sobre lo vivido, ¿Seguirás creando videojuegos?, y si es así ¿Que géneros o propuestas te gustaría explorar? :)
La verdad es que todavía no se. Me gusta mucho el medio de los videojuegos, pero no haría un juego como The Runemaster's Diary de nuevo. No porque no lo disfrutaría, sino por el tiempo y sacrificio que conlleva.
Mi plan actual es dejar que las cosas fluyan por un mes antes de tomar una decisión de qué hacer. Pero es algo que disfruto mucho y dada la oportunidad me gustaría hacer algo parecido en el futuro.