First Dev Log
Hey there, this is my first post where I'll post about the development of this proyect. I plan on posting here almost daily as a sort of game development diary to keep me organized and motivated. Now I'll talk about what I have so far.
This game is made in lua using the LÖVE2D framework. By now I have a working title menu, rpg overworld, pause menu and a basic cutscenes. The rpg overworld specifically has some interactuable objects and collisions implemented. The pause menu has an item menu, a party overview menu and a save option. All these functionalities are connected using a debug room.
Lately I've been working on the battles of the game, like planning the flow and implementing basic mechanics. For this reason tomorrow I'll post about all the functionalities already implemented with images and gifs; so I can talk about the current state of development.
The project so far can be found here.
PD: I also plan on updating the game page this week like putting images, info and stuff.
Get The Runemaster's Diary
The Runemaster's Diary
A small turn-based rpg about a kid and an orange trying to save a dog.
Status | In development |
Author | Tomyatemo |
Genre | Role Playing |
Tags | 2D, JRPG, Pixel Art, Short, Top-Down, Top Down Adventure, Turn-Based Combat |
More posts
- Devlog September 2023 (FINALE??)Sep 28, 2023
- Devlog August 2023Sep 01, 2023
- Devlog July 2023Jul 28, 2023
- Devlog June 2023Jul 10, 2023
- Devlog May 2023May 29, 2023
- Hotfixes Demo #2May 13, 2023
- Hotfixes Demo #1May 05, 2023
- First Devlog of 2023! (Devlog April)May 04, 2023
- Devlog JuneJul 05, 2022
- Devlog MayMay 31, 2022
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