Weekly Dev Log #9


Programming Department

  • Refactored Battle App camera
  • Added Screen-Shake animations for battle application

  • Added overworld animations with the current sprites
  • Redefined some parameters in "new game" file
  • Added contact object that triggers scripts in overworld
  • Added battle encounter state for overworld scripts that lead into battle
  • Added Flags to save data so now the game can load different versions of the same area
  • Implemented app for creating battles with special events that happen at the beginning of a turn when a condition is met.  (Called BattleScript App)
    • The tutorial battle will be one of those where the games teaches you how to play
  • Added TurnNumScript to BattleScript App that performs a sequence of events when an "x" number of turns have elapsed
  • Added TextScriptEvent to BattleScript that displays a message on the screen.


Music Department

  • Started working on late-game battle music because its fun

Writting Department

  • Remade the intro cutscene so it felt more like reading a book
  • Designed after Tutorial Battle Cutscene
  • Designed Tutorial Battle Script

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