Weekly Dev Log #9
The Runemaster's Diary » Devlog
Programming Department
- Refactored Battle App camera
- Added Screen-Shake animations for battle application
- Added overworld animations with the current sprites
- Redefined some parameters in "new game" file
- Added contact object that triggers scripts in overworld
- Added battle encounter state for overworld scripts that lead into battle
- Added Flags to save data so now the game can load different versions of the same area
- Implemented app for creating battles with special events that happen at the beginning of a turn when a condition is met. (Called BattleScript App)
- The tutorial battle will be one of those where the games teaches you how to play
- Added TurnNumScript to BattleScript App that performs a sequence of events when an "x" number of turns have elapsed
- Added TextScriptEvent to BattleScript that displays a message on the screen.
Music Department
- Started working on late-game battle music because its fun
Writting Department
- Remade the intro cutscene so it felt more like reading a book
- Designed after Tutorial Battle Cutscene
- Designed Tutorial Battle Script
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The Runemaster's Diary
A small turn-based rpg about a kid and an orange trying to save a dog.
Status | In development |
Author | Tomyatemo |
Genre | Role Playing |
Tags | 2D, JRPG, Pixel Art, Short, Top-Down, Top Down Adventure, Turn-Based Combat |
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- Hotfixes Demo #2May 13, 2023
- Hotfixes Demo #1May 05, 2023
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- Devlog JuneJul 05, 2022
- Devlog MayMay 31, 2022
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