Weekly Dev Log #10
The Runemaster's Diary » Devlog
Art Department
- Created mock up of background for tutorial battle
Programming Department
- Added variable environment backgrounds parameters to battle triggering objects
- Created in game a mock up of the dialog in the tutorial battle.
- Fixed bug that made the game crash when pressing the "action 1" button during battle animations in the script battle app
- Added environment to parameters of battle encounter triggers
- Added manager to redefine the AI of enemies in battle scripts
- Fixed bug that made the game crash when no meta parameters for a battle encounter are given
- Created Scripted AI that make the player use a predefined ability each turn
- Changed Battle App so that escaping a battle also counts as a win but it doesn't award the player reward items.
- Added AI for intro cutscene
Writting Department
- Polished tutorial battle dialog
I'm so close to finish the tutorial omg
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The Runemaster's Diary
A small turn-based rpg about a kid and an orange trying to save a dog.
Status | In development |
Author | Tomyatemo |
Genre | Role Playing |
Tags | 2D, JRPG, Pixel Art, Short, Top-Down, Top Down Adventure, Turn-Based Combat |
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