Weekly Dev Log #10


Art Department

  • Created mock up of background for tutorial battle

Programming Department

  • Added variable environment backgrounds parameters to battle triggering objects
  • Created in game a mock up of the dialog in the tutorial battle.
  • Fixed bug that made the game crash when pressing the "action 1" button during battle animations in the script battle app
  • Added environment to parameters of battle encounter triggers
  • Added manager to redefine the AI of enemies in battle scripts
  • Fixed bug that made the game crash when no meta parameters for a battle encounter are given
  • Created Scripted AI that make the player use a predefined ability each turn
  • Changed Battle App so that escaping a battle also counts as a win but it doesn't award the player reward items.
  • Added AI for intro cutscene

Writting Department

  • Polished tutorial battle dialog

I'm so close to finish the tutorial omg

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