Weekly Dev Log #17
The Runemaster's Diary » Devlog
Art Department
- Polished animation for Ken's starter move
- Added animation for Ken's finisher move
- Added animation for Mac's start run
- Added animation for a scripted battle for ken
- Added animation for macs run to be used with the motion shader (because I don't know how to Animate)
- Remade naranjarainas sprites in glorious 64x64 bits
- Added hurt sprite for naranjarinas
- Made some concept art
Music Department
- Started a small piece called "Something's wrong" to use when things are not right
Programming Department
- Added feature turns the sprite to the default texture if no sprite for a frameset is found
- Implemented animation changes in two of ken's moves
- Implemented animation changes in mac's moves
Marketing Department
- Maintained social media
- Added banner and background to itch.io
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The Runemaster's Diary
A small turn-based rpg about a kid and an orange trying to save a dog.
Status | In development |
Author | Tomyatemo |
Genre | Role Playing |
Tags | 2D, JRPG, Pixel Art, Short, Top-Down, Top Down Adventure, Turn-Based Combat |
More posts
- Devlog September 2023 (FINALE??)Sep 28, 2023
- Devlog August 2023Sep 01, 2023
- Devlog July 2023Jul 28, 2023
- Devlog June 2023Jul 10, 2023
- Devlog May 2023May 29, 2023
- Hotfixes Demo #2May 13, 2023
- Hotfixes Demo #1May 05, 2023
- First Devlog of 2023! (Devlog April)May 04, 2023
- Devlog JuneJul 05, 2022
- Devlog MayMay 31, 2022
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