Weekly Dev Log #21


Programming Department

  • Added a semi transparent player image on top of everything so the player character is visible while behind objects

  • Implemented the structure of the home of the protagonists as levels in the game
  • Organized battle moves ids
  • Fixed some battle moves that didn't applied their effects to the targets
  • Implemented finisher move for Mac
  • Implemented room transition with sound
  • Now configuration saves when exiting options menu
  • Disabled inputs for a short amount of time when going to a new room
  • Added a video settings menu
  • Extended audio settings menu so now different components can be changed

Art Department

  • Created animation for finisher move for Mac
  • Created 4 new assets for level editor

Design Department

  • Designed a bunch of levels

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