Weekly Dev Log #22 + Demo Plans
The Runemaster's Diary » Devlog
Had some problems and as a result couldn't work on the game these last two weeks. But these following weeks I should be free, so I decided to get a demo out by the end of November.
Programming Department
- Editor
- Refreshed side menu when opening file in editor (asset picker and layers)
- Added a functionality to toggle the grid in the editor
- When creating a new asset, set default name of the asset to the image selected
- Battle Application
- Added a small pause at the beginning of a battle
- Improved the battle ending sequence
- Tools
- Added Scheduler Library Class to execute instructions after some time has passed
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The Runemaster's Diary
A small turn-based rpg about a kid and an orange trying to save a dog.
Status | In development |
Author | Tomyatemo |
Genre | Role Playing |
Tags | 2D, JRPG, Pixel Art, Short, Top-Down, Top Down Adventure, Turn-Based Combat |
More posts
- Devlog September 2023 (FINALE??)Sep 28, 2023
- Devlog August 2023Sep 01, 2023
- Devlog July 2023Jul 28, 2023
- Devlog June 2023Jul 10, 2023
- Devlog May 2023May 29, 2023
- Hotfixes Demo #2May 13, 2023
- Hotfixes Demo #1May 05, 2023
- First Devlog of 2023! (Devlog April)May 04, 2023
- Devlog JuneJul 05, 2022
- Devlog MayMay 31, 2022
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