Weekly Dev Log #23
The Runemaster's Diary » Devlog
Programming Department
- Tools
- Created a new debug room to test object interactions
- Overworld Application
- Added Overworld Interactuable Script Entity that changes script when interacted with
- Added script state to award items to the player
- Added script state that changes an entity sprite
- Added support for objects bigger than one by one tile
- Refactored entity builder for the overworld
- Added script state to destroy an entity
- Implemented interactuable bushes
- Modified Dialogs Style so it fits better with the looks
- Pause Menu
- Designed Options menu for pause menu
- Demo Stuff
- Started working on the first room of the demo
- Blocked unavailable path
- Refactored some visible warps so the dont exist anymore
- Editor
- Created functionality to delete object easier
- Added delete layer functionality
- Added "Export as Image" functionality to export layers as images
Art Department
- Created item icon
Writting Department
- Added entires for new characters to the system
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The Runemaster's Diary
A small turn-based rpg about a kid and an orange trying to save a dog.
Status | In development |
Author | Tomyatemo |
Genre | Role Playing |
Tags | 2D, JRPG, Pixel Art, Short, Top-Down, Top Down Adventure, Turn-Based Combat |
More posts
- Devlog September 2023 (FINALE??)Sep 28, 2023
- Devlog August 2023Sep 01, 2023
- Devlog July 2023Jul 28, 2023
- Devlog June 2023Jul 10, 2023
- Devlog May 2023May 29, 2023
- Hotfixes Demo #2May 13, 2023
- Hotfixes Demo #1May 05, 2023
- First Devlog of 2023! (Devlog April)May 04, 2023
- Devlog JuneJul 05, 2022
- Devlog MayMay 31, 2022
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