Weekly Dev Log #28
The Runemaster's Diary » Devlog
Had a very hard week with personal problems, but I managed to advance in the game.
Programming Department
- Overworld
- Fixed a bug that messed with the camera in overworld cutscenes
- Battle App
- Modified battle app's screenshake to not display the black corners in the border
- Created system to define AI based on a state pattern for enemies
- Added objects to animations of battle moves
Design Department
- Finished implementing first sequence of the game
Art Department
- Made some sprites for Oyster Naranjarinas in battle
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The Runemaster's Diary
A small turn-based rpg about a kid and an orange trying to save a dog.
Status | In development |
Author | Tomyatemo |
Genre | Role Playing |
Tags | 2D, JRPG, Pixel Art, Short, Top-Down, Top Down Adventure, Turn-Based Combat |
More posts
- Devlog September 2023 (FINALE??)Sep 28, 2023
- Devlog August 2023Sep 01, 2023
- Devlog July 2023Jul 28, 2023
- Devlog June 2023Jul 10, 2023
- Devlog May 2023May 29, 2023
- Hotfixes Demo #2May 13, 2023
- Hotfixes Demo #1May 05, 2023
- First Devlog of 2023! (Devlog April)May 04, 2023
- Devlog JuneJul 05, 2022
- Devlog MayMay 31, 2022
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