Weekly Dev Log #29
The Runemaster's Diary » Devlog
Programming Department
- Overworld App
- Fixed Battle "Swoosh" Effect to start battles
- Fixed Glitching texture in the first room of the level
- Editor
- Fixed bug where transparent pixels would overwrite other non transparent pixels
- Added refresh background functionality (this is a blessing)
- Battle App
- Refactored Object Animations
- Give all inventory items to party at start of battle
- Implemented motion shader to work with objects
- Refactored motion shader to not depend on computer's FPS
- Add status option to battle menu that shows entity status conditions
Art Department
- Created portraits and battle sprite for null entity
Get The Runemaster's Diary
The Runemaster's Diary
A small turn-based rpg about a kid and an orange trying to save a dog.
Status | In development |
Author | Tomyatemo |
Genre | Role Playing |
Tags | 2D, JRPG, Pixel Art, Short, Top-Down, Top Down Adventure, Turn-Based Combat |
More posts
- Devlog September 2023 (FINALE??)Sep 28, 2023
- Devlog August 2023Sep 01, 2023
- Devlog July 2023Jul 28, 2023
- Devlog June 2023Jul 10, 2023
- Devlog May 2023May 29, 2023
- Hotfixes Demo #2May 13, 2023
- Hotfixes Demo #1May 05, 2023
- First Devlog of 2023! (Devlog April)May 04, 2023
- Devlog JuneJul 05, 2022
- Devlog MayMay 31, 2022
Leave a comment
Log in with itch.io to leave a comment.