Weekly Dev Log #30
The Runemaster's Diary » Devlog
A lot happened this week, I finally finished my thesis and started searching for work! I also got sick because my body's defences were destroyed after 5 consecutive days of thesis stress. And finally I participated in the Mix and Game Jam, I made a small multiplayer game called Scrap Road! Check it out with a buddy if you want!
Anyways, here's what I managed to get done:
Programming Department
- Battle App
- Refactored the implementation for the inverted enemy action icons in the battle app
- Overworld App
- Finished implementing Room1
- Fixed bug where you could get infinite sweet berries in the sweet berry bush
- Added a lot of bushes and decorations
- Fixed unidentified item given in Backyard Room
- Finished implementing Room1
Art Department
- Created a brush for pixelated grass in clip studio paint
- Finished first forest room background
- Created grass bush for forest rooms
Get The Runemaster's Diary
The Runemaster's Diary
A small turn-based rpg about a kid and an orange trying to save a dog.
Status | In development |
Author | Tomyatemo |
Genre | Role Playing |
Tags | 2D, JRPG, Pixel Art, Short, Top-Down, Top Down Adventure, Turn-Based Combat |
More posts
- Devlog September 2023 (FINALE??)Sep 28, 2023
- Devlog August 2023Sep 01, 2023
- Devlog July 2023Jul 28, 2023
- Devlog June 2023Jul 10, 2023
- Devlog May 2023May 29, 2023
- Hotfixes Demo #2May 13, 2023
- Hotfixes Demo #1May 05, 2023
- First Devlog of 2023! (Devlog April)May 04, 2023
- Devlog JuneJul 05, 2022
- Devlog MayMay 31, 2022
Comments
Log in with itch.io to leave a comment.
hell yeah grass time