Weekly Dev Log #35
The Runemaster's Diary » Devlog
Programming Department
- Overworld App
- Added 3 new rooms
- Added path from current rooms to new rooms
- Added new scene
- Added more trees to a room
- Added small towel rent business in the forest
- Setted secret room camera limits
- Fixed collisions in debug rooms
- In one debug room I gave up and removed collision entirely
- Refactored story scenes and added a template to create them quicker
- Editor
- Exported editor as a .exe to open it faster
- Made editor compatible with indexed colors pngs
- fixed bug that made the program crash when you exported a level as an image but canceled when selecting the path to save it
Art Department
- Created 4 stairs assets
- Created 2 rock assets
- Created 1 item asset to show in overworld
- Updated stone tile
- Created important asset for an old shack in the forest
- Created sprites for a towel rent service
- Created big tree with hole sprite
- Updated background of a forest room (added a fissure in the ground)
Writting Department
- Wrote Overworld scene again (I lost my previous draft)
Design Department
- Designed 3 Old Shack Rooms
PD: Started researching a efficiency problem in one of the rooms of the forest, may have to optimize rendering/sorting/collision algorithms
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The Runemaster's Diary
A small turn-based rpg about a kid and an orange trying to save a dog.
Status | In development |
Author | Tomyatemo |
Genre | Role Playing |
Tags | 2D, JRPG, Pixel Art, Short, Top-Down, Top Down Adventure, Turn-Based Combat |
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- Devlog June 2023Jul 10, 2023
- Devlog May 2023May 29, 2023
- Hotfixes Demo #2May 13, 2023
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- First Devlog of 2023! (Devlog April)May 04, 2023
- Devlog JuneJul 05, 2022
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