Weekly Dev Log #46


This week was a little slower compared to the weeks before because of job searching stuff. But I did pretty cool things in my opinion, which are:

Programming Department

  • Battle App
    • Polished Naranjarina Multihit animation
  • Overworld App
    • Created a new shader for running water
    • Added running water to two deep way rooms
    • Reimplemented forest bushes that take you somewhere in a better way
      • I promise this is very important

Art Department

  • Polished the backgrounds of two deep way rooms

Design Department

  • Planned entities positions for a side quest
  • Fully designed deep way content

aaaaand this is how the water shader looks like somewhere in the deep way

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