Weekly Dev Log #47


Last week I got sick so development was slow. I'm feeling better this week so I hope to get back in the grind. Also polishing rooms' backgrounds took a lot of time but it was very worth it.

Programming Department

  • Fixed collisions in deep way room
  • Added shining rocks to deep way rooms
  • Added running water to more deep way rooms

Art Department

  • Polished backgrounds for two big deep way rooms

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