Devlog July
The Runemaster's Diary » Devlog
Hey there! Sorry for disappearing for the first part of August, I have been sick for like 3 weeks and I'm finally feeling better.
SO, here's what I've been working on:
Roadmap
First I want to set up a steam page:Making a trailerMake music for itCollect footage
Draw a profesional looking thumbnail
- Next I'll finish the second area of the game
- Make music for the area
- Implement remaining events and interactions
Make missing sprites for NPC's and objectsMake missing battles
There's only one event left for the area. I also have to come up with an idea to balance the gimmick for this area because its very punishing for now. Aaaaand the music for the area.
(Side Project) Make marketing toolsCreate a bot that collects data on views, hearts and retweets on my twitterCreate a simple page that visualises this information
- Fully desing the last area of the game
- Design the different maps
- Design interactions and story
What's left:
- Use the editor to create the maps of the final area of the game
- Create the entities and more simple interactions
- Polish these maps and entities
- Create all the art for this area and entities
- Create song for the area
- Implement events for the last area
- Implement every event for the last area
- Implement the final fights and boss
- Make music for the important events
- End of the game
- Implement scene for the end of the game
- Make music for this scene
- Post Production
- Add steam achievements
- + Playtest the game and change things when
- Create cool art for desktop wallpapers
- 2 drawings should be enough
- + Playtest the game and change things when necessary
The Plan
I'll finish the second area of the game by the end of august. This includes the last script missing and the music track.
I hope that by the end of august I start implementing the missing rooms in the game, and have them ready by late september.
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The Runemaster's Diary
A small turn-based rpg about a kid and an orange trying to save a dog.
Status | In development |
Author | Tomyatemo |
Genre | Role Playing |
Tags | 2D, JRPG, Pixel Art, Short, Top-Down, Top Down Adventure, Turn-Based Combat |
More posts
- Devlog September 2023 (FINALE??)Sep 28, 2023
- Devlog August 2023Sep 01, 2023
- Devlog July 2023Jul 28, 2023
- Devlog June 2023Jul 10, 2023
- Devlog May 2023May 29, 2023
- Hotfixes Demo #2May 13, 2023
- Hotfixes Demo #1May 05, 2023
- First Devlog of 2023! (Devlog April)May 04, 2023
- Devlog JuneJul 05, 2022
- Devlog MayMay 31, 2022
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