Devlog September
The Runemaster's Diary » Devlog
Hey! I've been feeling a lot better lately so the game is coming around nicely. I managed to complete the objectives from last month and I'm very happy about it.
So lets check out the good old roadmap:
Roadmap
First I want to set up a steam page:Making a trailerMake music for itCollect footage
Draw a profesional looking thumbnail
- Next I'll finish the second area of the game
Make music for the areaImplement remaining events and interactionsMake missing sprites for NPC's and objectsMake missing battles
(Side Project) Make marketing toolsCreate a bot that collects data on views, hearts and retweets on my twitterCreate a simple page that visualises this information
- Fully desing the last area of the game
- Design the different maps
- Design interactions and story
What's left:
- Use the editor to create the maps of the final area of the game
- Create the entities and more simple interactions
- Polish these maps and entities
- Create all the art for this area and entities
- Create song for the area
- Implement events for the last area
- Implement every event for the last area
- Implement the final fights and boss
- Make music for the important events
- End of the game
- Implement scene for the end of the game
- Make music for this scene
- Post Production
- Add steam achievements
- + Playtest the game and change things when
- Create cool art for desktop wallpapers
- 2 drawings should be enough
- + Playtest the game and change things when necessary
Some Detail
Game Editor Upgrades:
- When you open a map file, now it shows the path of the file in the status bar
- Fixed compatibility issues to make npcs with dialog and portraits
- Various bugfixes
- Made space for a scrollbar in portrait list for dialog editor
Game Upgrades:
- Added deepway music to the game
- Added a new script to the deep way area
The Plan
Ok, so this month I want to design and implement a mockup for every room. I want to also plan sripts for the last area and make it so you can go to every room planned. I may have to move the release date for the game a couple of months so I can make it as polished as I want it to be.
I'll try to take it easy so don't get sick for a month again XD
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The Runemaster's Diary
A small turn-based rpg about a kid and an orange trying to save a dog.
Status | In development |
Author | Tomyatemo |
Genre | Role Playing |
Tags | 2D, JRPG, Pixel Art, Short, Top-Down, Top Down Adventure, Turn-Based Combat |
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