Devlog September


Hey! I've been feeling a lot better lately so the game is coming around nicely. I managed to complete the objectives from last month and I'm very happy about it.

So lets check out the good old roadmap:

Roadmap

  • First I want to set up a steam page:
    • Making a trailer
      • Make music for it
      • Collect footage
    • Draw a profesional looking thumbnail
  • Next I'll finish the second area of the game
    • Make music for the area
    • Implement remaining events and interactions
    • Make missing sprites for NPC's and objects
    • Make missing battles
  • (Side Project) Make marketing tools
    • Create a bot that collects data on views, hearts and retweets on my twitter
    • Create a simple page that visualises this information
  • Fully desing the last area of the game
    • Design the different maps
    • Design interactions and story

What's left:

  • Use the editor to create the maps of the final area of the game
    • Create  the entities and more simple interactions
  • Polish these maps and entities
    • Create all the art for this area and entities
    • Create song for the area
  • Implement events for the last area
    • Implement every event for the last area
    • Implement the final fights and boss
    • Make music for the important events
  • End of the game
    • Implement scene for the end of the game
    • Make music for this scene
  • Post Production
    • Add steam achievements
    • + Playtest the game and change things when
    • Create cool art for desktop wallpapers
      • 2 drawings should be enough
    • + Playtest the game and change things when necessary

Some Detail

Game Editor Upgrades:

  • When you open a map file, now it shows the path of the file in the status bar
  • Fixed compatibility issues to make npcs with dialog and portraits
  • Various bugfixes
  • Made space for a scrollbar in portrait list for dialog editor

Game Upgrades:

  • Added deepway music to the game
  • Added a new script to the deep way area

The Plan

Ok, so this month I want to design and implement a mockup for every room. I want to also plan sripts for the last area and make it so you can go to every room planned. I may have to move the release date for the game a couple of months so I can make it as polished as I want it to be.

I'll try to take it easy so don't get sick for a month again XD

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