Devlog November


Hello! Progress is still going slow, but I hope it start going faster soon. I managed to make some mockups of the rooms in the level editor.

What's left:

  • Use the editor to create the maps of the final area of the game (We are still here!)
    • Create  the entities and more simple interactions
  • Polish these maps and entities
    • Create all the art for this area and entities
    • Create song for the area
  • Implement events for the last area
    • Implement every event for the last area
    • Implement the final fights and boss
    • Make music for the important events
  • End of the game
    • Implement scene for the end of the game
    • Make music for this scene
  • Post Production
    • Add steam achievements
    • + Playtest the game and change things when
    • Create cool art for desktop wallpapers
      • 2 drawings should be enough
    • + Playtest the game and change things when necessary

Some Detail

  • Added 5 new mockups of rooms into the game
  • Fixed bug that made some objects in the editor to be unaligned

The Plan

The plan right now is to finish the mockups implementation. And also do some small fixes I've been procrastinating for months. Also During this week I'm going to change the release date for the game on steam and make a post apologizing there. I hope people understand

Also also, tomorrow is my birthday! so yea, comment happy birthday if you read this XD

I hope I can go back to working in the game more actively soon, I really really want to finish it. So yeah, I'll do my best. Take care! 

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Comments

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Japi bird dey! (atrasao??)

Happy (belated) birthday!

(1 edit)

Happy Birthday! nice progress!